Bremel Peaks

Eternally blanketed in a coat of white, Bremel Peaks is a mountain range covered in natural recourses and dangerous monsters. As the second car on the Dungeon Train it ramps up the difficulty in finding tickets monumentally. Constant storms and the fear of avalanche keep residents from straying far from home, requiring them to seek out passengers to accomplish their ends, in exchange for information, services and most importantly, tickets. The whole area has been looking skyward as petryon attacks increase in frequency.


 * Entrance camp- A frequent location for newcomers to the peaks, it is managed by the dwarf Throfrig who is a ranger and guide to those trying to get around. The players also met the duo Grand Prix and Moniker, a tabaxi and gnome who found the party quite interesting and informed them they were heading north with the Gnome Voken.
 * Enorr's Smithy- A large smithy built halfway into a mountain face, in which resides the enigmatic Enorr himself, with many golems and tinkering robots. He spends his time in solitude smoking his long pipe and smithing increasingly complex weapons and armor. He often sends adventures on quests to bring him smithing materials and other goods he desires.
 * Sall-Hun- The ancient stone city of the dwarves and gnomes, Sall-Hun is the largest city in Bremel peaks. Lead by the dwarf Earl Tristus Soot, the city enjoys stripping local mines of all possible recourses in an incredibly dwarven fashion. After a tragic and msterious accident in the main mines of Yet-Yevell the city is in the midst of a mass funeral for the miners lost. In addition the problems with the mines, they have also had issues hunting for food in the Yurr valley. The players also noticed their guide Throfrig having a argument with the lead smithy, dwarf Gurren.
 * Yesh-Kel- A large camp on its way to becoming a small fortress. Established by the more adventurous residents of the peaks with the hopes of reaching the wreck of the ship "Bad Dragon" which is rumored to contain a great magical item guarded by the spirits of those who manned the ship many hundreds of years ago. Lead by a infamous dwarven ranger, they become more bold with time and hope to raid the ship of anything of worth to help establish Yesh-Kel as a new site for those rejected by the residents of Sall-Hun
 * Yet-Yevell- Also known by locals as "Blue Deep" by those who have been on the peaks for many years. The most rare ore and minerals can be found in abundance here, in spite of years of rigorous dwarven strip mining. The deeper levels of the mines are knows to contain creatures of many different natures.